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Published by PhilliesPhan on November 15th, 2008. 9 comments.




As most know, the United States will finally get a Club Nintendo. Well we finally have some details on what our Club Nintendo will consist. We will get both Japanese and North American items, it will be more like the Japanese Club Nintendo and the launch is still slated for later this year.

Japanese items?! SNES Classic Controller here I come!


Source


Published by Metal_Link on November 11th, 2008. 19 comments.


Because Nintendo knows you don't use your Internet Channel enough (Shame on you!), they'll be updating the Wii's browser next month. New features will include the much begged for Tabs feature, which is standard for the majority of Browsers nowadays. Not only that, but it will be in cube form so you have something pretty to look at. Also included is some unknown form of WiiSpeak functionality. See your Wii mail from the browser. And some other new buttons (see above image).

New users will still have to cough up 500 Wii NintendoPoints, while those who already have it will pay nothing.

:arrowright: Source

EDIT: Sorry about deleting the original one. :razz: Re-post your comments if you like.


Published by RedLink on November 10th, 2008. 18 comments.


People finally got what they asked for since the Wii began there Wi-Fi Connection, a way to talk to there friends through Wi-Fi. At E3 08, Nintendo finally announced that the Wii will receive a new feature to talk to your friends, and it is simply known as the Wii Speak.

Now, once this was announced, there was very little detail about release date and pricing (other than it will come out with/without Animal Crossing: City Folk). Also, there was the Wii Speak Channel that was announced but people still wondered how will they get it. Will it be downloaded from the Wii Shop Channel? Well, for those who are interested in the Wii Speak and want to know how to get it, here's what joystiq has for you!


joystiq wrote:

You can get your hands on Nintendo's talkin' puck on Nov. 16, either bundled with Animal Crossing: City Folk for $69.99, or by its lonesome for $29.99. The accessory comes with a coupon which allows you to download the Wii Speak Channel for free (we're unclear whether City Folk includes said coupon), which will be available for download sometime in December -- and yes, you can only chat with those whose unwieldy friend codes you've already acquired. Sure, it's a minor inconvenience -- but considering the social gaming revolution this peripheral will initiate, it's a hoop we're certain you'll be willing to jump through.


Published by Tinlion on October 31st, 2008. 24 comments.
At a financial briefing that took place today in Japan, Nintendo announced the first wave of DSiWare games to hit Japan in December. Summed up in three words: lots of Wario.

The first games will include repackaged set of minigames from WarioWare: Mega Microgame$! (not the actual microgames, but the fleshed-out minigames you got for completing sets). These will sell for 200 Nintendo Points.

Another WarioWare launch title will be Utsusu! Made in Wario, which will use your silhouette as the playable character.

Moving into non-Wario subjects, Nintendo will continue its Art Style series on the DSi, with some original games apparently in the pipeline, but nothing new in the way of bit Gen remakes.

Finally, a set of interactive Japanese subway maps will also be released.

The Nintendo DSi will release in Japan tomorrow, in Europe during Spring 2009, and in North America sometime after April.

:arrowright: Source


Published by Metal_Link on October 30th, 2008. 11 comments.

Image Credit: WiiFanboy

It has been announced that The Conduit has found its publisher! It's Sega.

And it could turn out to be one of the better things that Sega does for 2009, given that the game is one of the more anticipated games for that year.

The announcement also comes along with some new screenshots for The Conduit.

:arrowright: Source


Published by Metal_Link on October 23rd, 2008. 17 comments.


Hey, guess what? Guitar Hero World Tour releases on the Wii in just about four days. And with that, some new details arise.

First, some details we already knew:
-Mii compatible.
-Every mode in the 360 or PS3 versions is supposedly in this version too.
-Downloadable Content!
-Band vs. Band online (4 vs. 4).
-DLC can be stored in either Wii internal memory or SD card.
-Freestyle mode is exclusive; can play air drums with Wiimote/Nunchuck.
-Etc.

Now, the new news isn't all that great, but it will calm some people's fears of exactly how DLC will work.
-DLC Songs or User created songs can be puled straight off the SD Card, no need to transfer them to the Wii first.
-Songs are purchased in-game, with Wii Points.
-Standalone Drum controller will be available post-launch.
-Most songs will take up 150 to 200 blocks of memory.


I think this will be the first retail Wii game to make use of the new orange Wi-Fi Connection logo "Pay to Play" thing. But if paying isn't your thing, there will be some free songs that will be available for download. Of course you can always get some of the user created stuff. Rock out to Mario or Portal any day!

Guitar Hero: World Tour is set to release on the 26th of October. Be sure to continue using OneClick Wi-Fi to find friends and other players to play with and rock on!


:arrowright: Source.


Published by RedLink on October 20th, 2008. 2 comments.


When someone asks you a question, "What is the best rated game ever in the history of video games?", what would you think? People would probably answer The Legend of Zelda: Ocarina of Time, Super Mario Bros., Halo, Grand Theft Auto, Final Fantasy VII, and the list goes on. But currently at this point every single answer would probably be wrong when the correct answer at this time is World of Goo.

Just recently released on the WiiWare, World of Goo has already become a big hit with it's constructive puzzle type game that will want you to come back more and more. According to Metacritic, World of Goo has an average of 97/100 (according to 6 reviews).

Sure, most of you will probably say, "That's only 6 reviews, give it time and it'll drop," and you are probably right. However, this still is pretty good overall rating for a game that just came out. You should keep a good eye on it and may be even purchase the game if you want to on WiiWare. For $15 and with such great reviews so far, this game may even feel more like a steal.

Gameplay Footage #1
Gameplay Footage #2


Footage by NintendoWorldReport

Nincodedo EDIT:
More footage from Nincodedo. :D
http://www.youtube.com/watch?v=2pi2Pins7O8
http://www.youtube.com/watch?v=Kv8r3kA-urM
http://www.youtube.com/watch?v=zT_KNVt2C90


Published by The Last Sheikah on October 9th, 2008. 20 comments.


That is all.


Published by RedLink on October 7th, 2008. 24 comments.


Being released on August 5th, Japan has already gotten a taste of the newly designed Fire Emblem for the Nintendo DS. Fire Emblem: Shadow Dragon is a remake of the Famicon's Fire Emblem. Only to be released in Japan in 1990, this game is pretty much the English game we have been waiting for to tell the story of Marth, which people may know from Super Smash Bros. Melee and Brawl.

Mainly, if you played the Japanese Famicon version (or already played the DS version), the story is all the same, but with a few new content added into the game.


IGN wrote:

Four prologue chapters have been added to further flesh out the story. A tutorial is also now in place to help out players who may not be familiar with turn-based strategy games. The Fire Emblem series is known for being challenging, and from what we've seen of Shadow Dragon so far that challenge was in place since the beginning of the franchise.

Three save options are now available: your progress can be logged in between battles, you can quick save during a fight to restart later (although the file will be deleted when you return), and there are also checkpoints on maps that will automatically create a mid-battle save file. The checkpoint system is a way of rewarding the player for completing major objectives during a conflict.


Not only do these features exist, but the for the first time in the series, Fire Emblem: Shadow of Dragon will use the Nintendo Wi-Fi Connection for up to five characters from the single player campaigned can be used in battle against other players. For every victory you get gives you receive Cards, which give you special effects during battles. However, these Cards can always be toggled on/off.

Fire Emblem: Shadow Dragon will be released Q2 2009 for the Nintendo DS.


Published by EmThree on October 6th, 2008. 15 comments.
Three videos have been released for Cave Story Wii so far and have received large amounts of criticism from fans.

Video 1
Video 2
Video 3

The main differences between the original Cave Story for PC and this 'beta' Wii version are that the music is new composed of lame MIDIs (the original used special ORG files), Quote's sprite has been changed (this can be over looked), some of the sound effects are different, the 'transition' between rooms looks different and lastly, the font is different. I'm just hoping that the game reverts back to the music/sprites/fonts that the original PC version used.

Source: IndieGames

Update: It has been confirmed by Pixel, the creator of Cave Story that the game will feature both a port faithful to the original and an 'enhanced' port.




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